wuxiang 1 anno fa
parent
commit
614322d06b
1 ha cambiato i file con 90 aggiunte e 12 eliminazioni
  1. 90 12
      src/views/map/index.vue

+ 90 - 12
src/views/map/index.vue

@@ -385,7 +385,7 @@ export default {
       satelliteVisible: false,
       missileVisible:false,
       JsonVisible:false,
-
+      tempPickedEntityId: false,
       situation: [],
       xdName: '',
       nameIdList: [],
@@ -517,7 +517,7 @@ export default {
         this.$notify({
               title: "提示",
               message: "已选择想定文件:"+val,
-              type: 'info'
+              type: 'success'
             });
       },
     },
@@ -1037,10 +1037,52 @@ export default {
       this.$data._viewer3D.camera.changed.addEventListener(this.sync); //地图移动事件
       this.$data._viewer2D.camera.moveEnd.addEventListener(this.getCammeraHeightAndZoom)  //地图缩放事件
       this.$data._viewer3D.camera.moveEnd.addEventListener(this.getCammeraHeightAndZoom)  //地图缩放事件
-      this.handler2D = new Cesium.ScreenSpaceEventHandler(this.$data._viewer2D.scene.canvas);
-      this.handler3D = new Cesium.ScreenSpaceEventHandler(this.$data._viewer3D.scene.canvas);
+      
       //设置导航组件
       new CesiumNavigation(this.$data._viewer3D, this.mapNavOptions);
+
+      // 监听鼠标移动事件  
+      this.handler2D = new Cesium.ScreenSpaceEventHandler(this.$data._viewer2D.scene.canvas);
+      this.handler3D = new Cesium.ScreenSpaceEventHandler(this.$data._viewer3D.scene.canvas);
+
+      //鼠标悬停在模型上的监听事件
+      // 创建屏幕空间事件处理器   
+      
+      this.handler2D.setInputAction((event)=>{  
+        const screenPosition = new Cesium.Cartesian2(event.endPosition.x, event.endPosition.y);
+        const pickedEntity = this.$data._viewer2D.scene.pick(screenPosition);
+          if (Cesium.defined(pickedEntity)) {
+            for (const entity of this.$data._viewer2D.entities.values) {
+              if (pickedEntity.id.id === entity.id && this.tempPickedEntityId != pickedEntity.id.id) {
+                // 获取模型实体的地理位置(经度和纬度) 
+                let position = this.convertWorldToCartographic(pickedEntity.id.position['_value'])
+                this.$notify({
+                  title: "ID:"+entity.id,
+                  message: "经度:"+ position.longitude +" 维度:"+ position.latitude + " 高度:"+ position.height,
+                  type: 'info'
+                });
+                this.tempPickedEntityId = pickedEntity.id.id
+              }
+            }
+          }
+      }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
+      this.handler3D.setInputAction((event)=>{  
+        const screenPosition = new Cesium.Cartesian3(event.endPosition.x, event.endPosition.y,event.endPosition.z);
+        const pickedEntity = this.$data._viewer2D.scene.pick(screenPosition);
+          if (Cesium.defined(pickedEntity)) {
+            for (const entity of this.$data._viewer2D.entities.values) {
+              if (pickedEntity.id.id === entity.id && this.tempPickedEntityId != pickedEntity.id.id) {
+                let position = this.convertWorldToCartographic(pickedEntity.id.position['_value'])
+                this.$notify({
+                  title: "ID:"+entity.id,
+                  message: "经度:"+ position.longitude +" 维度:"+ position.latitude + " 高度:"+ position.height,
+                  type: 'info'
+                });
+                this.tempPickedEntityId = pickedEntity.id.id
+              }
+            }
+          }  
+      }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
     },
     sync() {
       //更新地图位置
@@ -1527,6 +1569,11 @@ export default {
         time: startTime,
         context: "开始模拟!!!"
       })
+      this.$notify({
+              title: "提示",
+              message: "开始模拟!!!",
+              type: 'info'
+            });
       this.$data._viewer2D.clock.onTick.addEventListener(clock => {
         const currentTime = clock.currentTime; // 获取当前时间轴的时间
         const elapsedTime = Cesium.JulianDate.secondsDifference(
@@ -1719,7 +1766,7 @@ export default {
           }
           this.judgeMissile(this.$data._viewer2D, newTimeString);
           //判断攻防是否结束
-          if (this.ifFinish(this.$data._viewer3D, newTimeString) && !this.finish) {
+          if (this.ifFinish(this.$data._viewer2D, newTimeString) && !this.finish) {
             // 停止时间轴动画
             this.$data._viewer2D.clock.shouldAnimate = false;
             this.dialogVisible = true
@@ -1959,6 +2006,11 @@ export default {
         time: time,
         context: context
       })
+      this.$notify({
+              title: "战况",
+              message: context,
+              type: 'info'
+            });
       let radar = viewer.entities.getById(id)
       let newRange = range * health * 0.01
       radar.ellipsoid.radii = new Cesium.Cartesian3(newRange, newRange, newRange);
@@ -1979,18 +2031,44 @@ export default {
           time: time,
           context: '全部导弹被拦截,红方进攻失败,蓝方防守成功!!!'
         })
+        this.$notify({
+              title: "战况",
+              message: '全部导弹被拦截,红方进攻失败,蓝方防守成功!!!',
+              type: 'info'
+            });
         return true
       }
       else {
         for (let key in this.missileList) {
           let missilePos = viewer.entities.getById(this.missileList[key].id).position._value
-          if (Cesium.Cartesian3.distance(this.centerPosition, missilePos) <= 10) {
-            this.messageList.push({
-              order: this.order,
-              time: time,
-              context: '导弹' + key + '成功摧毁蓝方指挥中心!!!'
-            })
-            return true
+          if(viewer == this.$data._viewer3D){
+            if (Cesium.Cartesian3.distance(this.centerPosition, missilePos) <= 10) {
+              this.messageList.push({
+                order: this.order,
+                time: time,
+                context: '导弹' + key + '成功摧毁蓝方指挥中心!!!'
+              })
+              this.$notify({
+                title: "战况",
+                message: '导弹' + key + '成功摧毁蓝方指挥中心!!!',
+                type: 'info'
+              });
+              return true
+            }
+          }else{
+            if (Cesium.Cartesian2.distance(this.centerPosition, missilePos) <= 10) {
+              this.messageList.push({
+                order: this.order,
+                time: time,
+                context: '导弹' + key + '成功摧毁蓝方指挥中心!!!'
+              })
+              this.$notify({
+                title: "战况",
+                message: '导弹' + key + '成功摧毁蓝方指挥中心!!!',
+                type: 'info'
+              });
+              return true
+            }
           }
         }
       }